Glossary of terms you may be unfamiliar with
Asynchronous learning – Asynchronous learning is a general term used to describe forms of education, instruction, and learning that do not occur in the same place or at the same time. This term is most often applied to digital and online learning in which students learn from instruction that is not being delivered in person or in real time — such as prerecorded video lessons or game-based learning tasks that students complete on their own. Asynchronous learning may also encompass email exchanges, online discussion boards, and systems that contain instructional materials. Asynchronous learning is typically applied to interactions that are happening in different locations or at different times, rather than to online learning experiences that do not involve an instructor, colleague, or peer.
Avatar – An onscreen representation of a person, typically intended to closely resemble how a person really looks. You may also hear these referred to as Bitmoji, Apple’s Memoji, or the Facebook avatar.
Blog – A blog (a shortened version of “weblog”) is an online journal or informational website displaying information in the reverse chronological order, with the latest posts appearing first, at the top. It is a platform where a writer or a group of writers share their views on an individual subject.
Chat – Chat may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Chat messages are generally short in order to enable other participants to respond quickly.
Hosted Service – Hosted services are technology services offered by a provider hosting physical servers that are removed from the customer’s premise. A hosted service provider owns and oversees infrastructure, software, and administrative tasks at a private location. These are sometimes called cloud services, although from a technical point of view there are differences between these terms.
Open Source Software – The term open source refers to something people can modify and share because its design is publicly accessible. Open source software is software with source code that anyone can inspect, modify, and enhance. Open source software programmers can charge money for the open source software they create or to which they contribute. But in some cases, because an open source license might require them to release their source code when they sell software to others, some programmers find that charging users money for software services and support (rather than for the software itself) is more lucrative. This way, their software remains free of charge, and they make money helping others install, use, and troubleshoot it.
Podcast – A podcast is an audio program to which you listen whenever you like. A podcast is a series of spoken word, audio episodes, all focused on a particular topic or theme, like cycling or startups. You can subscribe to the show with an app on your phone and listen to episodes whenever you like on your headphones, in the car or through speakers.
QR Code – QR is short for quick response, and these are patterns easily read by cell phones. They contain data that may redirect the user to a website or hosted media, a contact card, a location, or even an appointment.
Social Networking – Social networking is the use of Internet-based social media sites to stay connected with friends, family, colleagues, customers, or clients. Social networking can have a social purpose, a business purpose, or both, through sites such as Facebook, Twitter, LinkedIn, Pinterest, and Instagram, among others. Social networking has become a significant base for marketers seeking to engage customers.
Streaming Media – Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a provider. The verb “to stream” refers to the process of delivering or obtaining media in this manner. Streaming refers to the delivery method of the medium, rather than the medium itself.
Synchronous learning – In contrast to asynchronous learning, digital and online learning experiences that happen in real time, such as educational video conferences, interactive webinars, chat-based online discussions, and lectures that are broadcast at the same time that they are given are forms of synchronous learning. Synchronous learning is a format that requires both parties to be receiving and transmitting information at the same time. A synchronous learning event can be recorded and then shared later and then becomes asynchronous learning.
Threaded Discussion – Threaded discussion (or a discussion forum) is a form of asynchronous discussion where original comments and responses are organized by topic. Threaded discussion occurs when one user posts a message that is visible to other users, who respond in their own time. A “thread” is formed when the software groups users’ comments hierarchically under the original post. Threaded discussions create a linear format with continuity of comments on topic.
Tweet / Twitter – Twitter is a social networking platform which allows users to create “microblogs” of up to 280 characters each. Each of these twitter posts is called a tweet. Twitter users follow other users. If you follow someone you can see their tweets in your twitter “timeline”. You can choose to follow people and organizations with similar academic and personal interests to you. You can create your own tweets or you can retweet information that has been tweeted by others. Retweeting means that information can be shared quickly and efficiently with a large number of people.
URL Shortener – When space is at a premium, long website addresses and file names can interrupt the message or not even fit into a tweet. The solution is a shortened URL, created by a URL shortener. This service simply shortens the link and makes it easier to share. Some common shorteners are Tiny URL, Bitly, Bit.do, and u.to.
Vodcast / Video Podcast – A vodcast is a podcast that contains video content. The term vodcast comes from the combination of the words “video” and “podcast”. Video podcasts may also be referred to as vidcasts.
Web Conference – Web conferencing is an online service by which you can hold live meetings, conferencing, presentations, and training via the internet. You can connect to the conference either by telephone or using your computer’s speakers and microphone. As its name suggests, the intent is to conference, indicating that there is two-way interaction where all participants can speak and listen.
Webinar – A webinar (a combination of the words “web” and “seminar”) is a video workshop, lecture, or presentation hosted online using web conferencing software. These sessions can be used to share knowledge, ideas, and updates with people around the world. Webinars can also be leveraged to build and nurture relationships, build authority around a brand, or demonstrate a product. Generally, webinars do not allow for two-way interaction, but are more of a lecture format where panelists can interact and attendees can view and submit questions via chat or email.
Website – A website (also written as web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Notable examples are wikipedia.org, google.com, amazon.com, and episcopalpartnership.org. All publicly accessible websites collectively constitute the World Wide Web. There are also private websites (called intranets) that can only be accessed on a private network, such as a company’s internal website for its employees.
Wiki – A wiki is a web publication collaboratively edited and managed by its own audience directly using a web browser. A typical wiki contains multiple pages for the subjects or scope of the project and may be either open to the public or limited to use within an organization for maintaining its internal knowledge base. A notable wiki is wikipedia.com.